Senior
Full time
Negotiable
Remote
Whimsy Games is an outsourcing game development company known for creating innovative and entertaining games for various platforms. With a focus on creativity, Whimsy Games constantly explores new ideas and pushes game development’s boundaries. In the next few years, we are aiming to create bestsellers and become a respectable partner for global GameDev companies.
What are you working on?
- Genres: MMO, Shooter
- Platforms: PC
For which tasks (responsibilities)?
Experience in the position of Technical Artist of 4.5+ years and understanding of mobile platforms’ strengths and limitations
Extensive proficiency in Unity 3D, with a strong focus on desctop game development
Comprehensive knowledge of the end-to-end 3D asset creation pipeline, encompassing modeling, texturing, and mobile optimization
Strong working skill with Shading, VFX/Particles, Scripting, Lighting, Rendering and Post-Effects, SFX, Rigging, and Physics
Hands-on experience with performance profiling tools such as Profiler, Frame Debugger, and Memory Profiler, showcasing your ability to enhance mobile game performance
Experience with shaders (Shader Lab, Shader Graph, Amplify Shader Editor, HLSL)
Experience in UnityThorough familiarity with the Unity Scriptable Render Pipeline, spanning both URP and HDRP, and a knack for optimizing graphics for mobile platforms using these pipelines
Experience with version control systems
COULD BE PLUS
Openness to ideas, constructive feedback, and changes; ability to communicate and collaborate effectively across disciplines such as art, design, programming, and production
Flexibility, excellent collaboration skills, and ability to plan the workload
Basic C# knowledge and ability to create scripts to automated technical art pipelines
Solid knowledge at the creating engaging and balanced gameplay spaces, with a keen eye for level flow, pacing, and player experience
Focus on player-centric design, ensuring that levels provide a satisfying and immersive experience for players, regardless of their skill levelResponsibilities: default for the Tech Art + Level Designer
What are the conditions and bonuses?
Remote work (the ability to work from anywhere in the world in comfortable conditions while remaining a member of the team)
Timely and competitive compensation
Flexible work schedule, paid vacations, sick leaves, a day off on your birthday
Internal and external professional development events
Regular company-wide sync-ups to share your thoughts and ideas
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